News — Terrain

Be the Architect!

Posted by Chris Hobday on

"Wish me luck! I'm going in!" Calling all Master Builders! We all know that a good table can make a game truly special, particularly when it comes to Necromunda. Games Workshop's skirmish game requires terrain that provides adequate cover and blocks line of sight, ensuring that players can approach the battle with differing tactics. If the firelanes are too broad and the table too open, snipers become overpowered; if there is too much terrain, fighters that excel in close quarters combat or have been kitted out with template weapons become dominant.   The trouble is, we'd all rather spend our...

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